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Love this interpretation of the theme. Could see this being a really successful mobile game where you use your actual thumb to control the in-game thumb. A bit more visual feedback for the player could help with the overall feel of the game. It was hard to know when I was hitting the enemy thumb other than the SFX. Maybe a hit animation or some kind of visual effect to show you successful hit the enemy. But really nice work for 72 hours!

Thanks for playing! Yeah, some more feedback would go a long way.