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(2 edits)

It seems restarting the day on day 9 causes a crash after a few clicks. I'm trying to also monitor ram usage, but nothing seems out of the ordinary. I'll do a little more testing.

So after a bit more testing it seems to only crash when an interactable item is clicked before Skee is fully in position. Mind you, this is playing the game after having lauched it via the console file.

Reloading day 10 will crash almost instantly after clicking anywhere, regardless of how the game is launched.

(+1)

Wow, you’ve been diligent! Thank you for your help tracking this down! GOOD NEWS! I HAVE FIXED THE FREEZING ISSUE! Game updated. Punchline is basically a corrupted item that isn’t even in active use, but it’s been sitting offscreen, ready for week 3. Devlog has more info, but, yeah! Thank you so much for your help, Stardewbrianna! It was invaluable!

It's really awesome game you're making, so I'm super glad to help with this little bugtesting.