Yup, still working on it. This was mostly just a way to see if people would like my format of storytelling more than anything else.
stardewbrianna
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It seems restarting the day on day 9 causes a crash after a few clicks. I'm trying to also monitor ram usage, but nothing seems out of the ordinary. I'll do a little more testing.
So after a bit more testing it seems to only crash when an interactable item is clicked before Skee is fully in position. Mind you, this is playing the game after having lauched it via the console file.
Reloading day 10 will crash almost instantly after clicking anywhere, regardless of how the game is launched.
So, it seems when I launch with the console file I can get around the day 8 reloading bug. Maybe it had something to do with launching the game from the itch app, since that's how I was launching it, but I imagine you were just launching the application file, so maybe there's a difference between the just launching the game and launching it with the console file
Sorry about the constant edits btw.
I'll stop editing for now, just let me know if any of this is helpful and if you need anything else.
So, I have consistently found a bug where on day 8, if I restart the day twice, once I click on anything but the continue button the game instantly closes. So, I figured out why I'm struggling with the milk potion. Idk if it's a missing asset or just a placeholder, but all there is to represent a bra of holding is a thin gray outline on customers facing forward. I'm still at a loss for how to tell for the thieves
Oh, and once the game crashes, it can't be relaunched if you're using the itch desktop app, and needs to be un and re-installed.
I also got this warning when I launched it with the console application "
WARNING: res://Shaders/SkinMaterial.tres: In external resource #0, invalid UID: uid://c4pamjqhprcda - using text path is
at: open (core/io/resource_format_binary.cpp:1086)"
After mousing over your boobs on day 8 the console just started spitting out constantly decreasing decimals, starting at 0.1 and decreasing
0.1
0.09674818597151
0.09365244536941
0.0907029478458
0.087890625
0.08520710059172
0.08264462809917
0.08019603475162
0.07785467128028
0.07561436672968
0.0734693877551
0.07141440190438
0.06944444444444
0.06755488834678
0.06574141709277
I also got this console error when reloading the day on day 8 "
ERROR: Condition "det == 0" is true.
at: affine_invert (core/math/transform_2d.cpp:51)"