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(+1)

hey Charlie, thanks for getting back.   Canvas to small = No.  Maybe these pics will  better illustrate it.  First is no Z fill, 1x1 model on a 3x3 canvas.  all material round the model is removed, perfect bevel, but wasteful.  

Then with Z fill, we only get about 1/4 of the bevel.  plenty of canvas.  Now it does seem like the program thinks the bit won't fit, but there is no reason for it not to.  Physically at least.


Even in this view from the operations tab, it's modelling the bevel, but it won't cut it.  Is there a way to add a buffer... or something around the outside the model?  I'm at a loss, thoughts?

Hi Hegartype,

Ah, I think I understand what's happening. OK so with the Z-Fill raised up, there's not enough room around the model. What you can do is set the canvas' Z-Fill to the top of the canvas (instead of the layer's Z-Fill) and then create a new blank raster-layer, size it to be the "buffer" around the model, and set its blend mode to "Minimum". This raster-layer will need to be below the model-layer in the Canvas Layers list, so that it pushes down the canvas' Z-Fill to make a clearing for the model-layer to sit in.

Let me know if that makes sense, or if you need more explanation and detail :]

 - Charlie

Yes, I think that's it, Thank You Charlie!