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(+1)

some things seem to be a bit broken in the downloadable version. I've tried editing the walk speed multiple times but it keeps resetting to max (though that's what it was set to already)

the REAL problem is on day 9 when the gold thief comes back. the game just doesn't let me mix a potion for some reason, so until that's fixed I'm at a wall.
(any thought to moving saves from browser to download and vice versa by chance?)

(+1)

try giving her an amulet...

well might be good to add that to the walkthrough, but now I'm running into an even worse problem on day 13
the vamp gave us 3 cursed boxes, but thanks to getting the bra chunk and empty bimbonomicon I can only see 2 of them, and so far it's always the box I *can't get to* that's the safe one, so I'm once again hitting a dead wall 
that, or the tell about which box is safe is WAY too subtle

It sounds like you have one more item than you should, and the shelf is overfull! Can you please send me a picture of your item shelf so I can tell which item failed to despawn?

Unfortunately this bug is also making it obvious that it's always the third box

(1 edit)

Indeed it is! It’s an anti-brute-force measure! It’s that dastardly Bell! That should have been removed ages ago! I will get that solved. (and I’ll force the game to delete it past day 7 or so, so you don’t have to start over once I update the game) Thanks for the help!

your idea to counter brute-force tactics... is that it's always the red (or whatever color) box. how is that supposed to counter brute force guessing each color here?

It’s not always the red box. It’s the last box you check against the orange thief! Yours just happens to be the red box because its the one box you can’t check at all.

I have implemented the code that will remove that darn bell! Thank you for the troubleshooting info.