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james the mighty

6
Posts
A member registered May 26, 2025

Recent community posts

It's been about a month now, you still working on this game noants? We can wait (it's an idle game, we're getting plenty of practice), but I just don't wanna be waiting for no one on this

(1 edit)

On one hand, it is pretty nice to see another game step into the ring with stuff like terraformental or increlution, I love those games!
but WOW this game is cripplingly strict, since it only gives static upgrades in terms of time saving or extra resources. Terraformental , Increlution, Idle Loops, literally every single time-loop game has a skill system of some kind to let you slowly become better, but this one doesn't? 
please add some kind of skill-growth system, or else this game is going to be a strictly puzzle game with waiting elements more than anything, because any slight deviation right now is strictly negative for you.
if "puzzle game" is the main aspect, PUT THAT FIRST, cause i come in expecting idle incremental with some puzzle aspects, not a puzzle game dressed like an idle game. 

your idea to counter brute-force tactics... is that it's always the red (or whatever color) box. how is that supposed to counter brute force guessing each color here?

Unfortunately this bug is also making it obvious that it's always the third box

well might be good to add that to the walkthrough, but now I'm running into an even worse problem on day 13
the vamp gave us 3 cursed boxes, but thanks to getting the bra chunk and empty bimbonomicon I can only see 2 of them, and so far it's always the box I *can't get to* that's the safe one, so I'm once again hitting a dead wall 
that, or the tell about which box is safe is WAY too subtle

some things seem to be a bit broken in the downloadable version. I've tried editing the walk speed multiple times but it keeps resetting to max (though that's what it was set to already)

the REAL problem is on day 9 when the gold thief comes back. the game just doesn't let me mix a potion for some reason, so until that's fixed I'm at a wall.
(any thought to moving saves from browser to download and vice versa by chance?)