Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

I think when it comes down to it you just need to get to building something no matter how small it is. Game jams are a great place to do that cause you get to just experiment and make something nice in a couple of days. There's lots of courses on YouTube of just devs making a complete game in a couple of hours and when you watch enough of those I find that you are able to kind of pick their brains and get a good understanding of how you should approach making games. But I definitely think you should just give a game jam a shot you can be a solo dev, use basic shapes, and make something small to give you that initial boost of confidence. I have a game jam that is going to happen in a week or so and you can join if you want very beginner friendly

(+1)

FutureInspireGames,
Hello! I agree with that pov. I think if I attempted something as you said from just a very simple start it could fall into place for me. For the game jam you mentioned, what language and engine would you be using? 

(+1)

For my game jam (it's the FIA x UModeler Jam starting in 3 days), we provide a bigger prize and more chances to win by using Unity and our sponsor's tool, but you are free to use any game engine or programming language you want for a chance at $50

(+1)

Also if you want to learn Unity and C# I've been doing this for 5 years and can help you get started

That sounds pretty cool! The only things I've ever really made have been with Python, through pygame but it's not really mainstream and difficult to export to the masses. Plus, I wouldn't classify making the player move/be visible a game either.. Also for the learning Unity and C# that would be great, I was actually looking at some C# options earlier today! Do you have a discord? If not, how would you like to go about connecting more?

You can friend me on Discord at: jasonchan9491