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I really enjoyed what you presented here and that you used the current jam to take the time to update certain elements of the game. Something I didn't mention in my comment on the game page is that I agree with that one other commenter - the items you present and what they do really work well for the setting and the mechanics. The puzzle aspect is also smart. You lay things out in a very deliberately thought out fashion and the game benefits from it. One thought that really struck me is how capitalism really does keep your world very small, just as the character in the game is heavily restricted by in distance by their bank account. Good stuff! 

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Thank you very much! I tried balancing the exploring to let it be playable while keeping the bleak ambiance, so I'm glad that it worked!