One of my favorite factions from this RootJam ! Really creative and a great use of this year's prompt !
I really like the schedule action system, even though it felt like you needed to do a LOT a planning at the start of Daylight to really have a solid turn. The two (and three) drawings on the schedule tiles really helped understand how it worked.
A faction of exterminators trying to eradicate a factionless swarm is a great idea, and i feel like you implemented it really well ! It took me a few turn to start scoring before I had enough militia to prevent more scarabs from spawning. In the end, I found that the best way to go about the swarm was to not even try to fight it, just baiting it from clearing to clearing. Because when all scarabs are in clearings at the beginning of the turn, none of them can be placed in the forest, and that's how I scored big x).
Excellent faction all around, would love to play it again !