Rifle Range Devlog #2: Supports part #2
Hi everyone, this is the last devlog in this category. And a new portion of helpers is made!
The first helper in this installment is the bow and its improvement in the form of a modern bow! The difference between the bow and the turret is that the bow has more damage and the range is limited, also the bow has less HP. It is best to place the bow behind a wall and away from the red line!
The difference between a modern bow and a regular bow is the amount of HP, range and damage.

The second helper is the optimizer. Perhaps, almost the most useful helper in the game! Placing him between the two helpers, he, will improve their characteristics.

The optimizer improves the stats for those helpers:
- Wall and Steel Wall:
- Increases HP
- Freeze:
- freeze slows down more
- Bow and Modern Bow:
- increases damage
- increases range
- increases HP
- Turret:
- increases damage
- increases speed
- increases HP
Optimizer ignores mine and rocket turret. So it's better not to put them next to the optimizer!
Steel Barrier is a stronger version of a wall.

The third helper is the missile turret! The strongest helper! It shoots rockets. When it reaches the target, the missile explodes and deals area damage, hitting multiple targets at once! But the shot is quite rare.
