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Hello there!

Thank you so much for your kind words and for reaching out! It's fantastic to hear that ACSG seems to align well with what you've been looking for.

Customization and Creative Freedom

I'm glad you brought up customization! My goal with ACSG was to make it as customizable as possible. Practically every aspect of the interface can be modified to suit your vision. While some core elements had to be set in place to avoid over-complicating things, you absolutely have the freedom to create enemies, design intricate scenarios, and handle all graphical aspects as you wish. I'm constantly exploring ways to further expand customization options. As an artist, I'm sure you'll find plenty of room for your creativity to shine!

Tutorials and Upcoming Updates

You've reached out at a great time! I'm currently dedicating a lot of effort to the official tutorial, which will give you a much clearer and more comprehensive understanding of the tool's capabilities. It's coming very soon!

Discord Community

Regarding Discord, I definitely haven't given up on it! You and other users have made a very valid point about the importance of a community for engine growth and marketing. It's something I absolutely agree with and plan to implement. However, my time is currently stretched thin. I'm focusing heavily on completing the tutorial and also preparing for the next update to incorporate improvements and refine functionalities, which I'll start implementing shortly. There are many other development-related tasks that need to be finalized, leaving me with almost no time to manage a Discord server right now.

But please know that creating a dedicated Discord community is high on my priority list and will be set up as soon as I can manage it. Your feedback is incredibly valuable, and I truly appreciate you taking the time to share your thoughts.

Thanks again for your support and enthusiasm!

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Obrigado pela rápida resposta ;)

Thank you very much for the quick reply,  one more question, you think it will be possible in the future to export the games into html5 where they can run directly from the itch page?
Thanks again!

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Hello again!

At this point, I can't guarantee HTML5 export. It will depend on a few factors down the line. My primary focus is to make ACSG as robust as possible within a single environment. And honestly, even Windows itself, with versions 11 and 12, is making cross-platform compatibility a bit more... interesting, let's say. :) However, it is a possibility I'm considering for the future, but I can't make any promises right now.

Thanks again, and stick around! ;)