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(+1)

A fun entry. It did take me a while to feel out how it all worked, but it was fun once I had figured it all out :) managed to get to the end to defeat the giant enemy crab 🦀

One suggestion for improvement would be that I think the game should automatically draw a card at the beginning of your turn, as there's never any reason not to, and I found myself forgetting often. That's a very minor issue though. 

Great job dev - we both made games with crab enemies! 

(+1)

thanks for playing :) I agree with the automatic card raw idea. And I'm thinking about allowing 3 actions of any type: Like draw 2 cards and move once. Or move twice and then attack.