Hi, there, and thank you for playing! If possible, could you please elaborate on this? If you're referring to the clothing debug setting in the pause menu, this allows you to auto-equip an item provided the correct ID. This will replace whatever you're currently wearing in that same clothing slot, and the unequipped clothing will be trashed! Trying to input a non-existent ID though shouldn't cause any issues, it just won't do anything.
Viewing post in Diaper Dimension Escape! comments
I fixed their code for them, but they are gonna have to implement it themselves
I figured out the Money adding problem, this code under is the fix, If You want to fix it yourself, go into The games files find the file, 'Diaper Dimension Escape.pck' open it into text edit, control f, search for the old code, and swap it to the new one
func _on_add_money_pressed():
PlayerData.addMoney(int(moneyAmt.text))
#PlayerData.force_unequip("underwear")
#PlayerData.p_data["underwear"]["messy"]=true
#PlayerData.p_data["underwear_messy"] = true
#PlayerData.p_data["underwear_current"] = 20
and the old code was
func _on_add_money_pressed():
#PlayerData.addMoney(int(moneyAmt.text))
PlayerData.force_unequip("underwear")
#PlayerData.p_data["underwear"]["messy"]=true
#PlayerData.p_data["underwear_messy"] = true
#PlayerData.p_data["underwear_current"] = 20