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I like how you've kept everything on brand for bees! A militant faction with little battle prowess is also something I haven't seen before, and can be really fun to play around with. 


I do agree the move action may need to be reworded a little, but upon the explanation in the comments I think it's a fitting and understandable mechanic that seems pretty fun!


I also like how their defense mechanism and save the queen actions are tied into where your buildings are. Gives a nice push and pull. You get your buildings out... Opponents will have to deal with it or will be FORCED to!


I'm just a little worried about their scoring. It seems their main mechanism will only get them up to 5 points (minus crafting). Which usually is ok! But these lil fellas don't seem like they wanna get any of those extra points to close the gap through battling. Might make points for the win a bit tough to come by!

Thanks :)