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(+1)

I came here for the faction and stayed for the storytelling. You've obviously put a lotta thought into the story you wanted to tell, supporting it with the mechanics, board layout, and goals of the faction. 

Cause yeah your board is top notch, not to mention the cards. It all looks very professional, and mechanically well thought out and considered. 

I think the level up mechanism is fun, though I wonder if it could be tied to something else other than coins? Since coins are important to use for your other actions, and I can see levelling up twice to start the game and then never again. Maybe levelling up to increase your "X" variable can be a fun little mission or puzzle. To keep on theme, maybe the story is that you have better training and equipment?

Of course I'd have to see how all this plays out in a real game. Love the submission :)

(+1)

The higher you level up, the more coins you’ll gain during the Birdsong phase. However, you’ll draw fewer cards at the end of your turn. Cards are essential for recruiting warriors, as you need to discard them to recruit warriors in the Application system. Thank you for your feedback, wish you a great day!