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Nhimm

8
Posts
A member registered Aug 24, 2023

Creator of

Recent community posts

Exactly — it only takes 2 coins to reach the maximum level, but doing so comes with significant drawbacks. Most importantly, there’s absolutely no way to level down — once you go up, there’s no turning back!

That’s why careful resource management is crucial in this game. You need to think strategically about when to level up, how it affects your card draw, and whether your current board can support the loss of access to lower-tier warriors. It’s not just about having the coins — it’s about whether the timing is right and whether your faction can handle the consequences.

So yes, while leveling up sounds easy on paper, it’s a decision that carries a lot of weight.

Thank you for your feedback! In this faction, leveling up and Upgrade both require coins, so just leveling up is usually enough to use up all your actions. This faction also relies heavily on having a large number of cards to recruit warriors. The higher you level up, the fewer warriors you’ll have access to, making it harder to rank up further.

If your Training Area is full and a 3-star warrior gets removed, you will definitely lose that 3-star warrior. That’s actually a critical weakness of the faction—you need to carefully decide which warriors to remove first in order to keep the best 3-star warriors.

Once again, thank you very much!

No worries at all! I'm really glad it makes more sense now — and I appreciate you taking the time to ask and engage ;3

Thank you so much for the feedback! ;3

I chose to refer to Level as "X" because I saw that convention used in a few other fanmade factions, and I liked how it helps save space and keep the board layout cleaner. "X" is short and functional, even if it's a bit abstract at first glance.

As for the "Training Area" name — I totally get your point! I was actually avoiding the word "Hospital" because it's already used in the Marquise de Cat's "Field Hospital" ability, and I wanted something that fits better with the lore I had in mind for this faction. That said, your comment definitely gives me something to think about — I may consider a name change in the future.

Really appreciate your thoughtful insights!

To upgrade your warriors, you need to concentrate them in a single clearing— they must swarm together. Once upgraded, they become stronger and more effective. The core idea of the faction is that swarming is not just a theme, but a requirement to evolve. I wanted to represent the concept of strength in numbers, where gathering together is the key to gaining power.

The higher you level up, the more coins you’ll gain during the Birdsong phase. However, you’ll draw fewer cards at the end of your turn. Cards are essential for recruiting warriors, as you need to discard them to recruit warriors in the Application system. Thank you for your feedback, wish you a great day!

Thank you so much for your feedback! I'm really glad you enjoyed the TFT-Root idea — your feedback means a lot and keeps me motivated!

doom doom yet yet