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(+1)

Overall fun game. Good music and art. And the concept is fun, kinda like those ATC/airport manager games.

I think it ramped up a little slow. It only started getting interesting around night 6, and was kinda boring before that. Maybe the night could cut short if there are no more ships planned or time could speed up if no boats are active on the map.

Also I may not have understood something about the pathing mechanics of ships, but occasionally there would be nothing I could do to keep some boats from crashing. I'd light up the area and the boat would bounce back and forth then just crash into rocks or the island.

Finally, I noticed the light circle would sometimes jitter. Not sure what caused it and it seemed pretty random, but when it did happen it was fairly annoying to watch

Yeah, we didn't have enough time to properly flush out the boat's AI.  Now that the jam is over, the team is planning on uploading a patched downloadable version as well.