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I loved the game and the art style! Superb! The UI is also great (aside from the lane selection, as some already noted)

My feedback would be that for a game jam entry it was too many things to understand an once. For example, only by the end of my third run I noticed there are some items available. 

The core gameplay loop was also little confusing: I couldn't tell if I send enough of my forces to the lane to defeat the enemies, and at what point and for what I get the scull points and magic points. And if my troops get to the end of the lane they just stand there aimlessly. 

(+1)

Glad you liked the game! 

There is a little helper text displayed at the beginning of the first level (and it could be triggered again by clicking on the top left "h" button) but a visual helper would be more efficent for showing items and how materials were produced (slimes are the only ones that creates resource by being on the field) . We'll try to be more clear in the next game jams.

Thanks for playing and for the feedback