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(+1)

to be honest, I only tried this game because of the artful main menu screenshot — and it turned out to be a cool game! it reminded me of The Wind Waker’s open waters, it’s a nice contemplative mood. I love the little shouts from the crew lol.

I think the ship rotation could use some acceleration, as it feels very rigid when going from clockwise to counterclockwise (or vice versa). also, I kept losing sight of my cursor, it should stand out more. maybe A/D as an alternative to steer would be nice too.

combat seems optional, is that intentional? there doesn’t seem to be any rewards, and I can just sail away in a straight line. anyway, doesn’t seem like there’s an end, but I got to a funny number and stopped there: $12345

(+1)

Great idea on the acceleration for turn speeds! It currently is a static value based on the current sail level, so def feels a little weird.

Currently, combat is basically optional and more of a hurdle to jump during trade routes. I originally wanted ships to possibly drop trade goods (some of them have unique movement which travels between islands as trade routes, so prob defined by that) - but just ran outta time on it.

Thanks for playing!