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Amazing concept. I don't know why a Curse of Immortality card was given to me when I filled up one of the characters' Purity to 100 once.

The following was my first try. There are 7 villagers while the goal is 720. RIP. The threshold is set appropriately so as to encourage the player to try again.


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One thing though: I don't like getting the blessings cards too frequently. They did help as some point, but eventually it became a little bit annoying how to discard them, e.g. +50 Health and -3 Sickness to people who are already healthy and not sick.

Sometimes when the tooltip is shown to the bottom right of the cursor, the hand blocks part of the first word.

Yay! Enjoyable game. Wished there was a more obvious message when the level threshold was reached, e.g. at the end of the day.


(+1)

You're definitely not the first to mention the blessings becoming a bit of a nuisance, we're working on that. Same with the level threshholds, do join us over on discord. We do playtest on there and we'd lpve to hear if you still feel the same way about the current state of the game :)