we're definitely working on polishing everything and adding more content at the moment, thank you so much for playing!
Katharina "Mikey" Müller
Creator of
Recent community posts
You'll be happy to hear that we've already implemented some of the things you mentioned for the upcoming steam demo. There'll be cards that let you discard, villager abilities will be only available depending on their well being and their abilities have been rebalanced. Thank you so much for playing and giving such extensive feedback :)
thank you so much for playing our game I think this is officially the first youtube video made on BLOODLETTER. So happy to see you enjoyed it enough to share it with your audience :) Don't hesitate to join our discord so we can get you an updated version of the game to play once we release the new demo!!
thank you for the detailed feedback that's definitely helpful. This was the first prototype we worked on for the game and you'll definitely be able to find different entities with different win conditions in the final version so there'll be more variety in the gameplay. We decided against time pressure to allow players to make strategic choices and really think their moves through if they want to. Check out our steam page or join our discord to get your hands on the current version, I'd be super interested to hear if you still feel the same way about the current version of the game:)
Very sorry to report that multiple people left the store with a few toes less than they came in with lol. Super solid game concept I love the almost meditative nature of the clicking once you get in the flow. Would have loved to get some more practice time in before the afternoon rush comes in but that's the nature of retail work. Art style also works very well and allowed me to concentrate on the gameplay, the smileys are a really smart way to communciate the customers' mood. Really fun!





