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I really loved the concept! 3D bullet hell-style games are always interesting. I seemed to get stuck on the hard planets as there were more "enemies remaining" than actual enemies. There was a lot of jank with the movement and mouse but it was still fun to play!

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I promise you the enemies existed but were likely at the centre of the planet because of a hacky "fix" returning a Vector3.Zero haha. I'm glad you enjoyed it, it was very broken and janky but I'd rather submit an idea than let it go to waste. Cheers for playing.