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(+2)

Good job on incorporating a turn based strategy game with a rhythm-based summoning mechanic. I like the extra detail in giving each type of enemy their own rhythm notes for you to summon them with. The music and graphics are not bad, but the gameplay is what makes this game the most interesting! Well done!

Thanks so much for your comment!

We were really scared to try this bizarre combination but luckily we managed to make something fun out of it.  All the units and enemies were all crafted and polished by our programmer which slept next to nothing trying to make everything work! We really appreaciatte you noticing all the content! <3

(+1)

What I think would be more awesome that if you want to summon multiple enemies at the same time, you have to press all to the monster's beat simultaneously instead of doing one monster at a time, and one can be the drums, one can be the bass, and one for guitar etc.