Thanks so much for playing and for the thoughtful feedback! I’m really glad you enjoyed Tipsy Cursor—especially the way the difficulty builds and how the controls mess with your coordination. It’s awesome to hear it made you laugh and focus harder, which is exactly what I was going for.
Just to clarify: it sounds like you played a version that was working as intended, starting from level 1. In my most recent update, I accidentally left the starting level at 13 while testing some extra stages—so if anyone plays now and it skips ahead, that’s why! I’ll be fixing that soon.
I absolutely love your ideas—adding a visual trail for the cursor’s path is brilliant, and I think it’ll help players get a better feel for the movement. I’ll also be working on adding stages, and different cursors. Really appreciate you sharing your thoughts—it means a lot and gives me a bunch to build on!