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It's just too random
There's no reliable answer yet skills dont seem to affect it that much, a minor case of insomnia kills your crew, there's no 'winning', and if answers change but your stats can't brute force the wrong option then you will always lose good crew and are blocked further from progressing

It seems like an interesting story don't get me wrong, but it's a good story, not so much the game part of it, how we interact with that story

Could still stay along the same vein of what's already here if you wanted, but it needs some adjustment

Hi PJO, thanks for the review. It does indeed lack a lot of player control over the outcome.

I'm planning some changes in this regard, such as allowing the player to choose which sailors to risk in a challenge, displaying the win percentage for each challenge, and adding more player input to the story.

Thanks again for the review. If you could test it again in the future after the changes are made and leave a review, I'd really appreciate it!