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(+1)

Thank you! Yes, I was already thinking about adding thought bubbles with more hit points in later levels. There is already a reward if you manage to avoid positive thoughts, but I like the idea of combining multiple positive thoughts to get something even better. I will try to think about it. I was also thinking of a “zone” mode when the player manages to get a high chain count with (maybe) dedicated music. My main problem is time to implement all of this 😅