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(+1)

Wow, this was great! I hope you find inspiration to expand on this outside the scope of the jam. Some ideas: Have festering negative thoughts that have more hit points. Am I an individual person or various visitors? (Oh, I guess Iโ€™m Nova). There can be some reward or focus on the positive thoughts. Perhaps collect enough positive thoughts they then compress into a delightful โ€œpearl like thoughtโ€ and reward the player with story progression on that success or a zen level with a bubbly soundtrack. 

Ideaโ€™s aside, you really nailed this Jams concept๐Ÿ‘

(+1)

Thank you! Yes, I was already thinking about adding thought bubbles with more hit points in later levels. There is already a reward if you manage to avoid positive thoughts, but I like the idea of combining multiple positive thoughts to get something even better. I will try to think about it. I was also thinking of a โ€œzoneโ€ mode when the player manages to get a high chain count with (maybe) dedicated music. My main problem is time to implement all of this ๐Ÿ˜