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Thank you so much. This is valuable feedback. The explorer is a bald, white dude on a killing spree in the jungle (We're The Baddies), so I didn't want to incentivize killing even more, so it stays kind of a moral decision. But for a real game, this would be a must. I also planned on having a "Shop" where you could combine duplicate cards into a single, stronger one or sell duplicates for more valuable cards.