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(+2)

Wow.

Visuals: Great. Its a super fun art style. random things happen in the background too.

Audio: Amazing. Feels super alive, and is a really good use case of the acapella wild card.

Theme: Not really there. I guess expedite does technically fit the theme 'expedition', but most of the game wasn't even about expediting the meeting, just about not getting caught (though in the end if you win, it does expedite the meeting).

Game design: It was a unique challenge as to timing when to let go of the key. It was hard for me to figure out what the  best strategy was and I tried several, which helped keep me engaged.

Thanks a lot for a great review and feedback. I agree that we stretched it a little with the theme. But we had so much fun just discussing the idea, that we decided to go with it even if the alignment with the theme was more of a grey area. Appreciate your detailed breakdown!