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(+1)

I loved this! The fire and barrel interaction was great.

Some minor quality of life features would have been nice (I kept pressing Z to try to undo my last placement), but overall this was a very clever mechanic and some really great puzzles. I also frequently wanted to just start the level without placing everything to feel things out, so I frequently just made some wild guesses to get a better feel for how the level functioned.

Also, kind of on that last note: on the last level I ended up with an extra barrel that I didn’t need, so I had to just place it somewhere innocuous, ha ha.

(+1)

Thanks so much for playing, I really enjoyed yours too! 

You spotted the fact that level 10 actually has multiple solutions ;) It needs to be tuned up a bit, which I will do as part of the post-jam version (if it ends up happening) alongside the addition of better undo mechanics