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I wasn’t able to get this running on Linux (I tried running it through wine but it crashed before it could load at all).

I’ll try to come back to this when I’m on a computer with Windows, but I at least wanted to let you know I had trouble, especially since entries are supposed to have exports for the 3 major OSes and/or a web version.

Understand, sorry we didn't have time to export to other systems or make the web version. I hope you enjoy the game when you get the chance.

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Finally got around to this! The opening was neat, but probably too long for something like this. It kind of just made it feel like we were missing out on a bunch of cool parts of the character’s story.

The battle was also a bit too challenging for me. I was grateful that once I got through a phase I didn’t have to start over entirely, but I still gave up in the end.

Regardless, clearly a lot of thought and effort went into this, so nice job!

Thank you very much, I'm glad you liked the game. It was supposed to have a total of 3 bosses, but in the end, we only managed to develop one (which are the 3 Cerberuses). We decided to prioritize quality over quantity, and yes, the difficulty did get out of hand.