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Finally got around to this! The opening was neat, but probably too long for something like this. It kind of just made it feel like we were missing out on a bunch of cool parts of the character’s story.

The battle was also a bit too challenging for me. I was grateful that once I got through a phase I didn’t have to start over entirely, but I still gave up in the end.

Regardless, clearly a lot of thought and effort went into this, so nice job!

Thank you very much, I'm glad you liked the game. It was supposed to have a total of 3 bosses, but in the end, we only managed to develop one (which are the 3 Cerberuses). We decided to prioritize quality over quantity, and yes, the difficulty did get out of hand.