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(1 edit)

1. A boss similar to Nemesis would be interesting..

2. Due to this being closer to a preview/demo, there are plenty of decisions that have been made purely based on overall length. Everything (weapon/item placement etc.) will be thoroughly looked at for a full fledged release.

3. Noted!


4. Again, we aim to have a wider variety of enemies for a full fledged release. Also, a future update will tone down the spawn rate of the headspiders... We went a bit crazy there and we don't want them to get annoying/feel overused.


5. Noted.


6. This is a good one XD.


7. Could you elaborate a bit? Are you talking about setting the barrel of oil on fire to clear the path?

At the end of the game, there is a roadblock before you get the key, which needs to be ignited with a lighter.

In reality, in the rainy and hot rainforest, these things are completely soaked. Theoretically, even if you have gasoline, you can't successfully ignite the roadblock. The best way is to find other ways to destroy the roadblock. For example... C4 and TNT. Or just the plot, let the infected zombie elephant crash here.

Got it, thanks. Everything is subject to change, and we like explosions as well... :D