Didn’t work in Safari, had to load in Chromium.
Looks great, and initially the network layer worked fine, but started lagging very quickly, and soon became completely unresponsive. After a server reboot, losing all data (!!!), we started over.
I planted a giant grid of cabbages. World of cabbages. If you pull a cabbage from a spot where it couldn’t spawn, turns out it becomes an infinite cabbage.
My visions of cabbage world conquest were cut short by lag reaching unusable levels again.
Front end worked fine, if only in one browser, network & server are seriously buggy.