Loved this, in part because it had so many of the ideas I wanted to get into my submission! :)
I think it’s really cool how the main scene was built, in that the home port is always the background, giving the sense of leaving and arriving. For me, it’s a neat bit of minimal design that works to create atmosphere.
The story elements were the main interest for me - how the crew’s abilities factored in the choices.
I got the sense that the main idea is to find new islands and level up the sailors. The random availability of the sailors didn’t bother me as much as some of the others. Maybe there could be something opening up the logic a little more.
I was going to move onto playing another submission, but got that urge for “just one more expedition” to uncover more story bits. :)