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Hey, thank you so much for the comment!
I'm relatively new to doing proper sound in games and mixing is something that I still need to undertand. A slider in the settings would have been ideal, but with the time we had, it ended up being forgotten ahah.
Yeah, those are very valid design points. The idea would have been to have clearer more distinct sections between action and puzzling, but we focused on having something solid first and then if we had time left, create more enemy variants and content.
Thank you for the feedback and valuable insight!
I'm happy to hear you had a good experience :)