Hello, so I have the same problem has Dana Haywood, this line of error "Exception when trying to add inline Python linting: cannot import name 'parse_general_expression_ver1' from 'store' (unknown location)" is appearing over and over and over in the custom_lint.txt
I do have translation in my game (tl folder) so it might be the cause too, although the error appears every time my game reload and not only when I run the lint or generate new translations. As a consequences, last time I check after a day of codage the files had 243 lines and weight 30 ko already (???)
As you said, it's not a game breaking bug and surely not a priority but it's still kinda annoying, for now I only kept the inline_conditions.rpy since it's the really important part and it works like charm, just letting you know^^