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Ayael

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A member registered Apr 22, 2017 · View creator page →

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(2 edits)

Hello again, I wanted to run the lint (I didn't do it for a looooong time), and I ran into this error. 

I'm sorry, but an uncaught exception occurred.
While running game code:
  File "game/optional files/inline_conditions.rpy", line 483, in add_conditional_tags
    raise Exception("ERROR: Closing {/else} tag without corresponding {else}")
Exception: ERROR: Closing {/else} tag without corresponding {else}

So I downloaded again all the inline_lint.zip and put all the files into my game but it didn't change anything. To make the lint work again I had to delete the inline_conditions file (and it's rpyc equivalent, since my TL file is huge I don't want to move this one, don't know if it's still related to that). 

Anyway, it's tedious but I could make it work ultimately, so again, just letting you know. 

For information I'm in 8.3.7 version


Edit: I don't want to use the build in version because I'm using the wordcounter thing from Kigyo to have more datas (especially the number of words per file very useful for my proofreading payments).

Hello, so I have the same problem has Dana Haywood, this line of error "Exception when trying to add inline Python linting: cannot import name 'parse_general_expression_ver1' from 'store' (unknown location)" is appearing over and over and over in the custom_lint.txt

I do have translation in my game (tl folder) so it might be the cause too, although the error appears every time my game reload and not only when I run the lint or generate new translations. As a consequences, last time I check after a day of codage the files had 243 lines and weight 30 ko already (???)

As you said, it's not a game breaking bug and surely not a priority but it's still kinda annoying, for now I only kept the inline_conditions.rpy since it's the really important part and it works like charm, just letting you know^^

It looks so incredibly cool, I don't have any magic in my current project, but eventually I will and it will be so handy, thanks for sharing this <3

The man in the orange shirt is so handsome, like for real, they all look beautiful but still have more round body proportion it's so precious to me, thanks for sharing!

Definitely got the gothic vibe right, it's a very nice UI

Super cozy and charming, thanks so much for this lovely entry!

Looking awesome, I looked for so long for a nice glow!!!

Gorgeous, I really love the vibe and the efforts on skin color! 

Love your style, it's so pretty and unique!

Thanks for this pack, it's so rare to see sprite with hijab and even if I don't wear one myself, I love to have options for more diversity <3 Also your style is lovely!

I enjoy every second of my first playthrough, and I am already planning many more because I am eager to play more of it, and all the characters caught my interest (which is rare!!!) 

So I definitely recommand it!

I finish playing Hazel romances, they were all so delightful! I might even try Jace's one, I never play masculine MC usually but the game is so enjoyable I think I will give it a shot!

I got both Adrian endings (of course I went for him first), and it was so delightful! I kept sending screenshots to my friends and chuckle in front of my screen. Hazel is a lovely MC, I wish I had her confidence and in the same time she was kinda relatable, especially in the sibling endless bickering.

 Anyway, I needed a good funny lighthearted romance because I have been feeling very anxious those days and I got exactly what I need! 

Thanks for the game, I am excited to try the other routes!

LOVELY

LET'S GO!!!!

Eheh, I used the scary effect (just a bit less shaky) in my last jam entry: https://synstoria.itch.io/autumn-spirit

It works really well when the angry ghost is speaking eheh

Thanks again for sharing!

Yes thank you!

I have seen a lot of edited photo background, but I rarely like the result, this one is very clean, the watercolor works super well! I would be interested in seeing your process in a tutorial or something!

Thanks, I think you should add the commercial in the acceptable use, people tend to assume it's for free project when it's not mentioned!

Great work! Are those background okay in commercial projects? (Like commercial visual novel)

I hope so much it's Frederique! Even if I love them all

Keep your good work,  thank you for this update <3

I loved Royal Alchemist, I can't wait to see Royal Order, the main character and the LI look gorgeous and the premise are very interesting (and this time I will get the guide to nailed everything without needing to do a excel document XD)

Lovely!

Hello, this look very cool, as long it's not resell, I was wandering if you allow modification? For example, if I want to apply a filter on some of them, photoshop an object on it etc.

"Neeka please edit this" XD I laughed so hard

Thanks for the info, I will wait for this moment then <3

Hello, the game look really cool, I backed the KS too bad it didn't worked, do you have an estimated date of release for the full game? 

It's really an incredible job, do you have a portefolio somewhere? Do you take commission?

Je sais que c'est très dur étant moi même développeuse, bon courage!!!

ça à l'air adorable, je vais jeter un oeil quand j'aurais le temps, est-ce que c'est le jeu complet ou une démo ?

I second this, I usually replay the game before starting a sequel so it will be a nice addition <3

It's fun and quite, and diverse, and it definitely looks like a retro game

Looking forward for the full game, I am very intrigued!

Take the time you need, it's very hard to create a game, I am excited to see it finished!

OMG I am so happy to hear this! Thank you for the heads up, looking forward for the full game!

Thank you for your answer! I am very happy to see that the development continues! Looking forward to the next kickstarter!