Sad story, good game.
Viewing post in The Case of the Dungeon Descent comments
Thanks for the feedback. I can definitely see that the jam version UI was cleaner. One thing we were thinking about with the redesign was we wanted to make sure that the process of collecting new scry targets and combining them to scry was intuitive for players checking out the game, since some people felt it was unclear before. I'm hoping showing the targets as tokens helps with that.
It's always helpful to hear how it's actually working for players, so thanks for sharing!