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I have a few errors nailed down, and one not.  In 0.11.0b:

Daisy sent for maid training causes:

SCRIPT ERROR: Invalid call. Nonexistent function 'set_combat_position' in base 'Reference (CharacterClass.gd)'.

          at: make_unavaliable (res://src/character/ch_leveling.gd:362)

While I was in The Black Cavern, which was a location I had been to, left, and then came back to.  I had been through two rooms I think before this happened.

SCRIPT ERROR: Invalid get index 'L32L1  12' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  13' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  14' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  17' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  18' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  19' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  22' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  23' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  24' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  12' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  13' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  14' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  17' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  18' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  19' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  22' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  23' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

SCRIPT ERROR: Invalid get index 'L32L1  24' (on base: 'Dictionary').

          at: update (res://gui_modules/Exploration/Scripts/room.gd:24)

During battles with Liches:

ERROR IN AI TEMPLATE

Went into inventory after a battle and put a looted Magic Tome in a character's hand:

SCRIPT ERROR: Invalid get index 'is_stored' (on base: 'Nil').

          at: eff_stack.clear_nonstored_effs (res://src/classes/eff_stack.gd:134)

And the big one, which I can't assign a reason for.  At the mansion, advance time and:

SCRIPT ERROR: Invalid get index 'sid1630480949' (on base: 'Dictionary').

          at: clone_stack (res://src/core/effects_pool.gd:84)

SCRIPT ERROR: Invalid get index 'sid2562762970' (on base: 'Dictionary').

          at: clone_stack (res://src/core/effects_pool.gd:84)

SCRIPT ERROR: Invalid call. Nonexistent function 'get_active_effects' in base 'Nil'.

          at: process_effects_expand (res://src/character/ch_dyn_stats.gd:162)

SCRIPT ERROR: Invalid call. Nonexistent function 'get_active_effects' in base 'Nil'.

          at: generate_data (res://src/character/ch_dyn_stats.gd:145)

SCRIPT ERROR: Invalid call. Nonexistent function 'clear_nonstored_effs' in base 'Nil'.

          at: clear_nonstored_effs (res://src/character/ch_dyn_stats.gd:108)

shows up.  47 times in a row.  All at once out of the blue.

SCRIPT ERROR: Invalid call. Nonexistent function 'get_active_effects' in base 'Nil'.

          at: has_status (res://src/character/ch_dyn_stats.gd:200)

showed up once between the third and fourth lines on the 27th iteration, and then four times in a row between the fourth and fifth lines on the 31st iteration, then again between the fourth and fifth lines on the 39th iteration.  I hope that is clear enough to spare you and itch from me simply posting all those lines.

I have no idea what causes that.  I have seen it in the mansion, I have seen it while travelling, and I have seen it while in a dungeon. I can't tie it to a specific action.  I also can't tell if anything is actually broken in the user experience after it happens.

Good luck :/