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(2 edits)

If I understand correctly, they are implemented by adb commands that set the resolution. For example, for resolution 3072, the command would be:

adb shell setprop debug.oculus.textureHeight 3380

adb shell setprop debug.oculus.textureWidth 3072

To set the frequency, use the command:

adb shell setprop debug.oculus.refreshRate 90

It is not possible to set the resolution for a specific game, it is always set globally. In QGO and QGT different profiles are used for each game. These profiles have their own settings for resolution, frequency, FFR, etc.

Thank you very much for your answer, so do you know how the automatic restoration of the default configuration after a game is over is implemented in Android?

 QGO and QGT may be using ADB global commands to take effect for a particular game, but if the game is exited, it automatically restores the adb defaults, and I don't know how to detect if the game is exited and how to send a notification to indicate this after exiting.