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cgapk

7
Posts
1
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A member registered Apr 07, 2020

Recent community posts

I have no intention of obtaining your secret. It is your patented technology. I just need to know the general method. Can you roughly explain the principle of implementation through adb?

To be honest, I want to know how QuestGamesOptimizer implements custom texture settings for a single game. I've found another program that implements the same functionality, but I don't know what the principle is.

Hi, I'm already using QuestGamesOptimizer but would like to know how to implement this feature via PC

I often use adb shell in my work

Regards, do you know how to use adb commands to individually modify the texture resolution of com.beatgames.beatsaber?

I tried using the command adb shell setprop debug.oculus.textureWidth 3072 but this is global and does not work for individual com.beatgames.beatsaber

Hi, great version 9.0.0, very cool, can you tell me how to call the uninstall function?

I use luajava to write the function of uninstalling the installed program, but it cannot take effect. This is my uninstall function code.

-- Uninstall app

function uninstall(pkgName)

     local intentUninstall = Intent(Intent.ACTION_DELETE)

     intentUninstall:setData(Uri.parse("package:" .. pkgName))

     activity:startActivity(intentUninstall)

     activity:finish()

end

// Pass the package name

uninstall(com.xxxx)

Yes, it won't start on 57 systems.

How do I add the adb toolkit to my application? I would be very grateful if you could give some help documentation, as far as I know the application cannot execute adb commands.

I only know that on the PC side, you can use adb shell am start -n (game package name)/com.unity3d.player.UnityPlayerActivity to start the game

I'm very sorry, I shouldn't be asking here, but I really need to know how to fix this problem.

The app you developed is great! Can you tell me about the code that implements the icon to launch the game?

I use lua language to write an icon launcher program to launch the quest game, but it cannot jump to start the VR game. I have tried various methods to no avail. Can anyone tell me how to do it.

I don’t know what code needs to be written in the AndroidManifest.xml file

Below is my code:

--Create a function to start the quest game

function launchQuestGame(pkgName)

   local intent = Intent()

     .setClassName("com.oculus.vrshell", "com.oculus.vrshell.MainActivity")

     .setAction(Intent.ACTION_VIEW)

     .putExtra("uri", "vrshell://launch/" .. pkgName)

     .addFlags(Intent.FLAG_ACTIVITY_NEW_TASK)

  

   if intent.resolveActivity(packageManager) then

     activity.startActivity(intent)

   else

     toast("Cannot start the application")

   end

end

-- Called in another file directory, such as running the beat saber game

launchQuestGame(com.beatgames.beatsaber)