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(+1)

Thanks a lot!

I completely agree that the pop-ups don't really feel from out of the game despite the different drawing style and then regular Windows pop-ups would probably have been better in the end. I like that you appreciate the "ok, you never ever get it back for the entire duration of the game" aspect, I like that short games like this allow to go all-in that sort of things. Whatever the reason a Cuphead reference when talking about your game always makes one happy ;) . 

(+1)

I was thinking that the virus mechanic could be cool for a short horror/apocalyptic type game. Almost like the telltale walking dead (but not necessarily a long wordy narrative experience); character must stave off virus as to save a child or someone else or many others. either way you die at the end but you have a chance to be a hero. Unrelated to the pop up window “computer virus” aspect, more of a real virus but still erasing your vision or something . A lot of thematic potential with the mechanic I think. Just my two cents I thought I’d share. 

(+1)

A real virus with definitive effects indeed seems like a cool idea for a short game, remember to ping me whenever you get to make this game because I want to play it.