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I played your game a bit. Looks potentially interesting. Few suggestions:

1) Add running instructions to game page. Unpacking and running jar file was no problem for me, but some players may get confused.

2) Add option to change volume or at least disable sound

3) "M" key does not seem to do anything (game page says it should show map)

4) Crafting/recipe window is confusing. Maybe display arrows instead of previous/next recipe name

5) After few minutes, I did not find anything to do in the game. Is there some progression / goal?

6) Game crashes when minimized:
00:40 ERROR: Exception in thread "main"
00:40 ERROR: java.lang.IllegalArgumentException: scaleX cannot be 0.
00:40 ERROR: at com.badlogic.gdx.graphics.g2d.BitmapFont$BitmapFontData.setScale(BitmapFont.java:919)
00:40 ERROR: at com.badlogic.gdx.scenes.scene2d.ui.Label.layout(Label.java:237)
00:40 ERROR: at com.badlogic.gdx.scenes.scene2d.ui.Widget.validate(Widget.java:88)
00:40 ERROR: at com.badlogic.gdx.scenes.scene2d.ui.Table.layout(Table.java:1165)
00:40 ERROR: at com.rivelbop.caveneer.g.b.e(CraftingSystem.java:248)
00:40 ERROR: at com.rivelbop.caveneer.g.b.b(CraftingSystem.java:222)
00:40 ERROR: at com.rivelbop.caveneer.g.k.a(RenderSystem.java:401)
00:40 ERROR: at com.rivelbop.caveneer.f.d.resize(GameScene.java:74)
00:40 ERROR: at com.badlogic.gdx.Game.resize(Game.java:53)
00:40 ERROR: at com.rivelbop.caveneer.a.resize(Caveneer.java:82)
00:40 ERROR: at com.badlogic.gdx.backends.lwjgl3.j.invoke(Lwjgl3Graphics.java:83)
00:40 ERROR: at org.lwjgl.glfw.GLFWFramebufferSizeCallbackI.callback(GLFWFramebufferSizeCallbackI.java:44)
00:40 ERROR: at org.lwjgl.system.JNI.invokeV(Native Method)
00:40 ERROR: at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3438)
00:40 ERROR: at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:187)
00:40 ERROR: at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:153)
00:40 ERROR: at com.rivelbop.caveneer.lwjgl3.Lwjgl3Launcher.main(Lwjgl3Launcher.java:2014)

Thanks a lot for the suggestions! This is a very early version of the game so there isn't much content. I am working on a volume setting right now so it's good to see that I am on the right track. There was a way to expand the map by pressing 'M' but that was scrapped and I guess I left that in the game page so thank you for pointing that out. I will admit, the crafting menu is very poorly put together so I will definitely work on cleaning it up and making it less confusing. I do have a goal for the game in mind but that is not in the game at the moment, so as you pointed out, there isn't much to do other than explore, craft, and kill enemies. AND THANK YOU FOR THE CRASH REPORT!