Hello DREAM_SEARCH_REPEAT, first of all I would like to thank you for the complete and detailed feedback, and I really appreciate it! Your feedback is excellent and not offensive, quite the opposite, it is extremely detailed and I appreciate you taking the time to do the analysis, it help me a lot! :)
I am analyzing the points you mentioned in the intro screen, and cinematics, I really need to make these adjustments.
In the gameplay the idea is to do several jumps in a row so the character gains enough force to be able to jump and cross easily, but during development I thought a lot about changing the concept and making him jump enough with just one jump, I will analyze this possibility.
Regarding the HUD, scenario artifacts and the poorly highlighted enemy shots, I can make adjustments, it is very easy!
Thanks for the tips on the 3D models, I used the Mixamo character for the player and for the other elements I used Lumalabs.ai to create the 3D models of the scenery and enemies and some jpg images for the background. I will use your feedback for future improvements!
I appreciate your feedback and I hope that reviewing the game was enjoyable and fun!