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(+1)

1. Mines (for mining)that can produce stone, dirt, metal, and maybe ores 

- something like this is planed

5. lightning strike (can set things on fire) 

- maybe a skill slot?

6. Fire extinguisher (to put out the fire) 

- I like it

7. that when you click on duke to follow you only then he can ride a lama

- he should ride a llama. If he doesn't it is a bug.

 8. that duke stops killing my lamas (fix fis AI to not stand infront of lamas when hes shooting)

- his bullets shouldn't kill llamas. If they do it is a bug.

 9. a train or some railway system to travel from base to base 

- once you get a car it is pretty fast.

10. more cars 

- I actually have 4 or 5 more I just haven't put them in the game :)

11. more armor (or armor encahnts maybe?)

- there will be different qualities of gear (based on some sort of crafting level)

 12. seas and oceans 

- There will probably be a sea near the bottom of the map.

13. boats to travel across the sea 

- probably not

14. traders at their base (so we can come and buy things) 

- yes in anchor rage you can buy thing once you complete the persons mission.

15. multiple world saves (so you can have more than 1 world) 

- yes this will be in.

16. multiplayer mode with an friends system so you can invite your friends 

- Maybe...

18. more pets

- I have a dog, but still haven't programmed it in.

 19. airplanes?

- That has been suggested before. Not sure how it would work though. Maybe this could be your fast travel solution?

 20. more peacfull creatures to find 

- I have a few planned, rabbits I think I have planned.

21. ducks (and rubber ducks as decration)

- Quack!

(2 edits) (+1)

ill take a Quack as a yes.  And let lumberjack or the water mahager harvest cactus