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Hey good update. I have some more notes again.  

1- Going back home to change outfits to enter certain locations is tedious, unless you have some outfit specific events in overworld in mind there is really no need, although  there is the potential for outfits to affect events down the line.

2- I think you you need add a interactable guidebook in game, some of the mechanics aren't really explained like how to get/avoid getting sick, this could also double as a way to get hints.

3- The gallery is fine, although if you want to make it easier for people to find what scene they maybe looking for try designing the space to reflect where each scene took place, i.e stuff at the cafe could be in an are resembling a kitchen. You could also add the hint system here, just make the  empty tiles interactable with the hint.

4- I was thinking of two new ways to make money involving the computer. One way is to go down the streamer route, Good path - Gaming Streamer with the possibilty of being banned if she does lewd requests her chats asks for/ whats outfit shes wearing. Lewd path, essentially a chatterbate streamer with chat giving her tasks for tips (i.e running outside naked, masterbating in public, having sex with a random ). The 2nd route could be as cosplay content creator/instagramer (look up Norafawn on X for reference), Lewd route- Essentially onlyfans with fans meets being a possiblity. These jobs could have the risk of Stalkers to avoid in overworld and there would a way to upgrade revenue by purchasing outfits, toys, computer upgrades and accessories. However they would most likely be high paying when fully upgraded.

5- I noticed when i checked social media that the event i had at the pool was brought up and i thought what if that was a hidden mechanic. Depending on how you react to lewd events it could increase/decrease the likelyhood/severity of lewd events.

Once again  its a great step forward as an update, you listened and implemented features the community requested/suggested. i haven't encountered any bugs or issues. You're doing a great job so far!

thanks for the awesome feedback and kind words!

1 - Yeah, I was thinking the same thing! At first, I figured keeping it “realistic” by making you go home to change outfits was cool, but I quickly realized how annoying that is. Already fixed it! now you can swap outfits from the main menu (just hit X or Esc) no matter where you are.

2 - Yup, I mentioned this in the roadmap. Just wrapped up a system I’m calling “lessons.” It’s basically a tutorial, but I made it so it covers not just game mechanics but more stuff too. Like, in the gallery room, stepping on a locked event tile gives you extra info about it. Also, outside job buildings, you can find details like pay, workdays, time of day, etc.

3 - The gallery looks like that because I spent a long time making it work (showing the full scenes) and left the mapping for last. In version 0.1.2, it’s like some abandoned castle on space or something you enter from a dumpster 😅?. In the next version, 0.1.3, I’m adding some more lore where Ren’s imagining it all while bonking her head on the dumpster lid, and the scenes you replay are Ren’s memories (or yours). Oh, and I already added the interactable tiles thing, thanks for the suggestion!

4 - I mentioned a streamer job in the roadmap, but I haven’t fully fleshed it out yet. Just thought it was a cool idea when I was brainstorming jobs. I’m taking note of a bunch of your ideas here!

5 - I think I’m already doing something like this. Like, in the Mr. Pig event, you can dodge the kiss. In the arcade one, you can lose on purpose. And at the pool, you can bail before the event triggers to avoid it. I’m planning to keep adding these player choices, but I like your idea of ramping up or toning down the lewdness based on what Ren does. I’ll work on that!