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When you use the full scene (not individual actors), are you able to showcase the actor's full information like all of their stats and maybe current skills?

That would be pretty important for my project, and I worry that the individual actor stuff relegated to one event per would be too slow for my project. Unless I'm not understanding.

Hi, in the full scene with multiple actors available, the player will first see the list view with basic information about each actor and when one is selected will show the full information for just that actor which they can then recruit / decline and go back to the list view.