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(+1)

Wow, super unique concept!

It was really fun trying to figure out what the code does while dodging the bullets. I also liked the concept of a “free style” round where you can make the pattern as easy as you want, and then a “lunatic” round where you’re forced to set some variables to undesirable values.

My only major gripe would be the background music, which got repetitive quite fast.

Overall great job!

(+1)

Yeah, I would say the quest progression from 'freestyle' to 'lunatic' patterns was the secret sauce to this game. Thanks for playing!