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(+1)

Pros:

  • The graphics of this are really cool, love the Minecraft looking tools with a bit of a twist. Even the menu is impressive and clearly a lot of effort was put into the aesthetic.
  • Being able to upgrade your player between games to get stronger is really cool


Suggestions:

  • Clicking 'take a break' from the menu breaks the game I think ( had to reload the page to play again
  • It would be nice to add some feedback in the main menu if you can't upgrade due to lack of money. at the moment it just doesnt respond at all.
  • I really struggled to well in the beginning and it took me a while to get to the stage where I was able to buy upgrades to progress. This might be a skill issue to be honest
  • Maybe it would be cool to be able to move the player in a later developments
  • It would be nice to keep track of the score 

Thank you Oli!

  • Yeah "take a break" literally breaks the game in itch.io/html embed, this is because it's supposed to be a quit button and that's just how that's handled here I guess
  • The button does become "inactive" if there is not enough money (even though it still responds to hover) by becoming darker, maybe I need to make that more dramatic
  • Score tracking is coming (at least with a money counter in the game so you can watch it go up), also, the point is to struggle in the beginning :)! It is impossible to beat without a good chunk of the upgrades, so the grind is a gameplay element :))